How to debug pointer capture
In our previous blog post, we mentioned some of the challenges developers face in creating keyboard-friendly applications, and we presented our FocusWatcher class for debugging these issues in Windows Store apps. The keyboard is just one way an app may receive input; Windows Store apps can also get input from mouse, stylus, and of course, touch. Modern tablets and touch screens often support multiple simultaneous touch inputs, in fact. All these different inputs can make it tough for developers to figure out what’s going on, especially when combining…
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